AI Insights · Timothy · April 2025
Top 5 Slime Games on Android in France, Q1 2025
Explore the performance trends of the top slime games on Android in France during the first quarter of 2025, with insights from Sensor Tower.
In the first quarter of 2025, the top slime games on the Android platform in France showcased intriguing performance trends. According to data from Sensor Tower, these apps experienced varying levels of success in terms of downloads, revenue, and active users.
My Talking Slimy Slime Pet Cat from Pixeland OU saw a consistent weekly revenue, peaking at approximately $831 in early March. Downloads peaked at 1.1K in late December but gradually declined to around 507 by the end of March. Active users decreased from 6.6K to 5K over the quarter.
Bruno – My Talking Slime Pet by Dramaton showed a downward trend in downloads, starting at 7.9K and ending at 2.8K. Revenue fluctuated, peaking at $77 in mid-January. Active users remained robust, hovering around 78K to 100K throughout the quarter.
Rogue Slime experienced declining trends across all metrics. Weekly downloads decreased from 548 to 47, while revenue was inconsistent, peaking at $63 in late December. Active users dropped from 1.1K to 467 by the end of March.
Super Big Slime: Black Hole 3D from Supercent, Inc. saw an increase in downloads mid-quarter, reaching over 3K in early March. Revenue remained modest, peaking at $42 in January. Active users fluctuated significantly, starting at 11.9K and dropping to 5.2K by the end of the quarter.
Finally, Super Slime Simulator: DIY Art also from Dramaton, showed a varied performance with downloads peaking at 7.8K but dropping to 5.7K by March's end. Revenue was minimal, with a high of $46 in late December. Active users saw an initial increase, ending the quarter at 3.6K.
For more in-depth insights into these trends, visit Sensor Tower's platform.